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TableMaster / One Eyed Jacks
| No. | Item | Status | What is left |
|---|---|---|---|
| Tournament module | |||
| 1a | Registration by phone (keypad) | Ready | In place. Train staff |
| 1b | Registration by name entry | Ready | In place. Train staff |
| 2a.i | Clock display: single tournament | Ready | Built |
| 2a.ii | Clock display: dual tournaments | Ready | Built. Works on two TVs or rotating |
| 3a | Schedule export: DirtyStack Poker app | Not ready | Room enters tournaments in RoomDirector |
| 3b | Schedule export: web snippet | Almost | Built. Waits on 3a |
| 4 | Points calculation | Not ready | Build the room's points table. Typed by hand today |
| 4a | Points reporting: DirtyStack Poker app | Ready | Working |
| 4b | Points reporting: web snippet | Ready | Live on the room's site |
| 5 | Payout calculation | Almost | Works to 174 entries. Add bigger charts and a hand-entry screen |
| 5a | Payout reporting: DirtyStack Poker app | Ready | Built |
| 6a | Single tablet for the director, with a dock | Ready | Built |
| Cash game module | |||
| 1a | Table management: opening games | Ready | Train staff |
| 1b | Table management: preset games as interest | Ready | Train staff |
| 2a | Player management: adding players | Ready | Train staff |
| 2b.i | Player management: self adding from the app | Ready | Built. The room's switch turns it on |
| No. | Item | Status | What is left |
|---|---|---|---|
| G1 | Chops at the end of a tournament | Ready | Built |
| G2 | Paying players at the front desk | Ready | Built |
| G3 | Receipt printing at the desk | Ready | Built |
| G4 | Cash table change list and must-move | Ready | Built |
| G5 | Random desk seats, No Reentry enforced | Ready | Built |
| G6 | Satellite seat payouts | Ready | Built |
| G9 | Breaking tables and redraws | Not ready | Not built. Table break, redraw and TV list |