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TableMaster / One Eyed Jacks
What is left before One Eyed Jacks runs on RoomDirector.
Updated 3 November 2026
Development: about 4 weeks from Monday 2 November, with the room first. 2 to 3 weeks of that is what a real night must have.
First real tournament: Tuesday 8 December at the earliest. Plan on Tuesday 15 December. No tournament and no cash night has run end to end with real play, so test rounds set the date more than code does.
Every day: plan on January. Tournaments from Monday 4 January, cash from Monday 11 January. Mid December is the earliest for daily tournaments, with no slack.
To tournaments and cash, every day
Steps left
The dates
Milestone
Earliest
Plan on
Development a real night must have
Fri 20 Nov
Fri 27 Nov
Room setup, hardware and training
Fri 4 Dec
Fri 11 Dec
First real tournament: a Tuesday $40 Fab 40, with PokerAtlas ready
Tue 8 Dec
Tue 15 Dec
$250 DirtyStack Stop Two on RoomDirector, only after a clean first night
Sat 12 Dec
Decide 9 Dec
Tournaments every day, schedule switched
Mon 14 Dec
Mon 4 Jan
First supervised cash shift
Mon 14 Dec
Mon 21 Dec
Cash every day
Mon 4 Jan
Mon 11 Jan
Week by week, from the earliest date
Week of
Build
Prove
At the room
2 Nov
T3, T5
Round 1: a full tournament on the demo room
The room answers 4 questions. The Wacky on 4 Nov gives the payout chart if 175 or more enter
9 Nov
T1, C1
Round 2: every screen together, and a full cash night on the demo room
Fall Classic runs on PokerAtlas
16 Nov
C2, C3, should-haves
Round 3: load at the room's size
Fall Classic ends Sun 22 Nov
23 Nov
Fixes, should-haves
Round 4: hardware at the room
Printer, desk PC, TVs, accounts, PINs. First training. Thanksgiving week
30 Nov
Fixes
Round 5: a shadow tournament beside PokerAtlas, and a staged cash night
Training
7 Dec
Fixes
Round 6: first real tournament, Tue 8 Dec
Stop Two decision Wed 9 Dec. Stop Two Sat 12 Dec
14 Dec
Fixes
More real nights. First cash shifts
Schedule switches when the nights run clean
4 Jan
Plan on: tournaments every day
Cash every day follows by Mon 11 Jan
What can move the date
What
Who
By
Why it moves the date
A printer at the room, tested on the room's PC
The room, Matt
Fri 27 Nov
The software works. Left: how the room's printer connects, a fixed address, and a test on the room's Windows PC
Decisions on T1
Matt
Fri 6 Nov
T1 has 3 open questions. Build waits on them. T5's were decided 2 November
Must-move? A list on the TV? Table changes ahead of the list? Games above 2/5?
The room
Fri 6 Nov
A no on must-move or the TV list takes up to a week of build out of cash
The load test
Matt
Fri 13 Nov
Paused on 20 October. It needs a yes and a small paid test database. The result may mean a bigger database plan
Training dates
The room
Sun 22 Nov
Staff are on the Fall Classic until it ends
A plan for when the internet drops
Matt, the room
Fri 27 Nov
Without internet, staff cannot act and the TVs hold their last data. Day one needs a paper plan
No releases during a live night
Matt
Fri 27 Nov
A merge goes live at once today, and 220 PRs merged in one October week
Must have for a real night
Tournaments
T1The room's schedule moves into RoomDirector
A setting for each room that says who owns its schedule
The PokerAtlas copy switches off, and can switch on again
The room's upcoming events convert one time, with the right money, chips and levels
The website, the app, the kiosk and the cards show one schedule
TM-826 · Needed for daily running, not for a single event
T2Fix a mistake at the desk
Undo a bustDone 31 October
Remove a wrong entryDone 31 October
TM-1219 · A manager or above, from the player's row menu in Player Operations. Live, not yet used on a real night
T3Pay any field size
Payout charts for 18 places and upEach night's payout list is saved from the clock: 8 so far, the biggest 114 entries
Type the payouts by hand for one event
TM-1152 · The $100 Wacky reached 175 entries or more on 9 of 16 nights. The chart stops at 174. Above it the TV shows a $0 pool and the event cannot be finalized
T4Templates match the real night
The staff add-on in the buy-in and the stackAll 15 templates · Done 31 October
The $170 Bounty pool takes out the bountyPool $100. The $50 sits in the staff amount for now · Done 31 October
Monday Night Madness, Crazy Pineapple and $50 Turbo addedDone 31 October
TM-1220 · A Wacky template now shows $120 and 20,000 chips. Crazy Pineapple and the Turbo use the room's sheets, not a clock. Check them when those events run
T5Chops at the end of the night
An even split, or any amounts the players agree, in whole dollarsDone 2 November
Every player in a chop takes 1st, with the places' points added and splitDone 2 November
Two players out on one hand share their places as a tieDone 2 November
The TV shows a chop or a tie as one boxDone 3 November
TM-1106, TM-1247, TM-1252 · Live, not yet used on a real night. 11 of 18 events from 20 to 30 October ended in a chop
T6Pay players at the desk
One Payouts screen, apart from busting, on a computer, tablet or phoneDone 2 November
Paid is recorded apart from the signature, with who paidDone 2 November
A signature sheet for many players at onceDone 2 November
Tried on a real tablet and a real phone
TM-1242 · One person busts players and another pays them at the front desk. Live, not yet used on a real night
Every change reaches every screen
The live signal in the database7 October
RoomDirector, the TVs and the dealer tabletsLive 7 October
The player app update, released to the storesLive 20 October
The 1.30 app update, with fewer reads, released to the storesIn test
TM-878, TM-793
Players keep their points when they sign up
Staff enter the points for an event17 September
Corrections are reviewed, and possible duplicate names are listed24 September
Staff join an imported player to an app account, with an undoLive 8 October
Player Management lists the room's imported players, with a phone markLive 8 October
A joined player's page shows the phone markLive 9 October
TM-795, TM-777, TM-1004, TM-1005
Cash
C1Table change list
A seated player can wait for another table of the same game
TM-459 · The server refuses this today
C2The cash list on a TV
A cash list page for the room's TVs
TM-1086 · Only 1 of 815 known players has the app. Comes off the list if the room shows no list today
C3Must-move games
A must-move game, its table mark and its order rule
TM-630 · Comes off the list if the room does not run must-move
Should have, staff can work around it
Tournaments
Satellite seat payouts, and hand out a ticketTM-618 · Must have in a satellite run
Points from the room's own tableTM-1125
A redraw near the endTM-1015
A TV follows tonight's event
A random seat at the desk
No Reentry enforced, and the button says Re-entry
Choose a seat at registrationTM-1088
Add time to a level, and fix a typo before the first entry
Edit every future event in a seriesTM-32
A warning on staff screens when live updates stopTM-321
The bounty taken out of the pool in the product
A second floor call inside five minutesTM-498
A money total for each event
Cash
Seat from the list moves a player out of another game
A seat change at the same table
Put a missed player back, change the list order, undo a remove
Pick the table and seat from a list rowTM-765
Interest moves to the list when a table opens
Break a table with a plan
A summary at the end of the night
A here or not-here mark for call-ins and app joins
Add a cash player with no phone
One player on two game lists, linkedTM-631
A warning for a barred player
The high hand on a TVTM-116
After day one
Multi-day events and series
Events with flights under one prize poolTM-74
Bagging at the end of a dayTM-828
A chip count for each playerTM-774 · In progress
A place for series and special eventsTM-879
TV screens
"Final table" follows the room's real table sizeTM-842 · In progress
A review of the TV page templatesTM-946 · Done 22 October
Two events at one time, a final designTM-947
One exit PIN for the room's TVsTM-833
A TV that stops checking in says whyTM-858
Dealer tablets
Button and blind rules after a seat moveTM-827 · Done 19 October
A player on penalty, and when they can come backTM-789
A player gives up their chips to re-enterTM-790
Dealer table rotationTM-1107
Tablet actions by the role of the PINTM-290
Front desk
A size review of RoomDirector, and a size control for each userTM-1000
Add-ons during playTM-863
The rake changed after play startsTM-159
A print station for phones, tablets and the kioskTM-864
Points and players
A Player of the Month chip for each roomTM-975 · Done 12 October
The players-left count on the app's event listTM-342 · Done 11 October
A payout sheet that can list a place paying $0TM-424
Cash
Cashier, rake and buy-in recordsTM-761
Florida worksheet, tax records and regulator accessTM-927, TM-1104, TM-509
Player tier and alerts on the floorTM-764
Say on the app's room card whether cash is openTM-772
Splash the pot and random player promotions
Door kiosk
The front-door kiosk for One Eyed JacksTM-592 · In progress
An admin mode on the kioskTM-614
A visual polish passTM-615
Running with no internet
RoomDirector keeps working through an outageTM-1195
Staff accounts and PINs
The manager accepts a new invite19 October
Accounts for the desk, the floor and the dealers6 today, all admin or manager
A PIN for each person who signs in on a tablet0 today
Desk jobs open to the desk roleOpening registration needs an admin today
Tables and floor plan
The room's tables entered32 tables, 8 October
The floor plan drawn10 October
TM-1025
Blind structures and event templates15 templates. Corrected 31 October in T4
The room's weekly tournaments, as recurring seriesWaits on T1
The room's schedule switches from PokerAtlas to RoomDirector63 upcoming events
Points and payouts
A payout chart for the room, 1 to 174 entries22 October
The room's points tableFilled from real nights
TM-1045, TM-1125
TV streams and pages
The first stream
The second stream22 October
The pages each stream shows6 pages, 25 October
Cash games
The room's games entered7 games, 21 October
Cash tables zoned on the floor plan11 tables
The stud blinds fixed, and games above 2/5 enteredThe room's site lists up to $10-20
The test tables closed3 open since 29 October
High hand promotions entered0 today
The regulars on the desk list3 of 815 have a phone
Cash in the app switched onOff, last step
Display PCs for the TVs
The model chosen: the stick PC the room already runs24 September
A stick bought for each of the room's two streams2 sticks, live 23 October
Windows set so an update cannot restart a TV22 October
The sticks installed at the room, with a power testTM-454
Receipt printer at the desk
Ticket printing works on a network printer22 September
The room's logo for white paper12 October
A printer at the room's desk, on a fixed addressNot set up yet
TM-168
Front desk and network
The room's Windows PC running the desk station
The room's network checked: desk, TVs, tablets, printer
Dealer tablets
Tablets bought for the tables that will use them
Each tablet paired to its table0 paired today
Can follow day one. Staff can bust from RoomDirector
The manager: events, settlement and points
The front desk: registration, re-entries and tickets
The tournament floor: the clock, seating and table balance
The cash floor: the list, calls, seats, moves and closing
The dealers: the tablet, the PIN, busts and calls
A one-page plan for when the internet drops
Written guides: the desk printer and the room PC20 and 23 October
Round 1: a full tournament on our demo room
Registration to finalize, with real clicksTM-302
Round 2: every screen together
All five screens run one small event together on one MacTM-475
A test with 10 or more devices at one timeTM-22
A full cash night on our demo roomTM-271
Round 3: load at the room's size
The player app test build checked on real phones16 October
A server load test at the room's sizePaused 20 October
A check on the four real screens, in production
A 150-entry night with re-entries
TM-878
Round 4: hardware at the room
The first stick tested: stream, clock, network drop, power cut25 September
Rolling numbers and the break countdown checked on a running clockTM-454
Picture and sound checked through the room's HDMI box
Ticket printing on the room's desk computer: a first entry and a re-entryTM-168
Dealer tablets tried at the room's tables
Round 5: with the room's staff
Each staff role tried with a real account: manager, desk, floor, dealerTM-336
The schedule switch tried on our demo room first, then switched back
A shadow tournament beside PokerAtlas, to a real settlement
A staged cash night with the room's floor staff
Round 6: first real nights
A real tournament, a Tuesday $40 Fab 40, with PokerAtlas ready
A supervised cash shift
What has really run
Measured
Check
Result
Tournaments run with real play to finalize, any room
0
The closest real run
A home game on 19 September: 10 entries, a real clock, stopped at 4 busts, never settled
Entries in RoomDirector at One Eyed Jacks
0. Its 21 finalized events are points entry, not run nights
Full cash nights run, any room
0. Every session is a demo or a short test
Players seated from a cash list at One Eyed Jacks
0
Dealer tablets paired and staff PINs at One Eyed Jacks
0 and 0
An automated test of one whole tournament
None. 64 browser journeys, and none mention a rebuy, chop, satellite or final table
A hosted load test on today's code
None. Simulated runs on 12 October, 66 and 132 sessions on older code, reached about 99% CPU on a temporary Small server
The room's real week
Measured
Measure
Result
Tournaments a week
14, two a day
Events with unlimited re-entry
12 to 13 of 14
Entries that took the staff add-on at the buy-in
877 of 879, on 13 clocks
$100 Wacky No Rake nights at 175 entries or more
9 of 16
Events that ended in a chop, 20 to 30 October
11 of 18
Add-ons during play
0 of 14
Multi-day events in a normal week
0 of 14
Players the room knows
815: 3 with a phone, 1 with an app account
Florida rules read
No state duty found for a waitlist or seat record. Not legal advice
Work speed, 31 August to 25 October
Measured
Measure
Result
PRs merged, 8 repos
884
Share on running a night
20%. All room work: 36%
Room issues closed a week
21. Best 3 weeks: 31
A sized piece of code, start to live
20 minutes to about 4 hours, plus 10 to 13 hours waiting for a yes
Follow-up work, 9 features
0.9 lines for each first line, 2.0 PRs for each first PR
Items found by each real use
About 15: 91 across 6 events, none a full night
How the estimate is worked out
Judgment
Step
Result
Development steps left
16 must-have, 25 should-have: 41
Doubled for follow-up work
82
At 21 a week
About 4 weeks. At 31 a week, about 2.6 weeks
Must-haves alone
32, or about 1.5 weeks. T1, C2 and C3 are bigger than an average issue, so 2 to 3 weeks
Test rounds
6, in order, at least a week each: 2 November to 11 December
Plan on
The earliest date plus a week for the first real night
Compiled 31 October 2026 from Linear, the production database, the code on main, and PokerAtlas clock records. Kinds of work are sorted from titles, so shares are approximate. No screen was run for this review. The room's own habits on must-move and a TV list are not confirmed.