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TableMaster / App Store Launch
Where the DirtyStack Poker app stands on the Apple App Store and Google Play, what has shipped since it went live, and what is left on each.
The app is live on Google Play and on the App Store. Google Play since 15 September, and the App Store since 30 September. Both stores carry version 1.28.0 today, and both show the app as free, with no purchases and no ads.
Apple took three tries and 23 days. It turned the first version down on 16 September over an answer on the age form, on 21 September because the Sign in with Apple control did not look like a button, and on 24 September because a player must agree to terms before signing in and the age form must say the app has gambling information. Each one was answered within a day. The app went live on 30 September.
Two updates have gone out since, and each passed both stores on the first try. Version 1.27.0 reached Android phones on 2 October and iPhones on 5 October. Version 1.28.0 followed on 6 and 7 October.
Version 1.29.0 is next. It is in test builds and in neither store. It carries the live tournament updates, which are the app's half of the one-second work, and the fixes found since launch.
Twenty-four items in five groups. Marked Code where an engineer writes something, and Both where the item has to be done separately for Apple and for Google.
Built and with our testers. Not sent to either store.
Found or deferred during the launch. None of it blocks an update.
None is close. Each is tracked so it does not arrive as a surprise.
Switched off on purpose for the first release, and switched on together.
Not blocking anything.
Three versions since 15 September. Each of the two updates went to both stores from the same code.
The first release carries no purchases and no ads, by a decision made on 28 August. It kept the first review simple and meant no store ever saw a paywall selling nothing.
Both come back together in one release. The question is when. The ads need real sponsors first, and turning purchases on means new subscription products, review screenshots and purchase tests on both stores.
Most of the work, and the reason the list above is housekeeping and not launch.
Compiled 8 October 2026 from the live issue tracker, the public pages of both stores, read that day, and the app's code. Unlike the build queue, this page deliberately includes testing, review and paperwork, because on this particular path they are the work.
The store consoles were not opened for this edition. Console facts come from the tracker's record of each submission.